![]() Open world - add unkillable rabite in the wall at wind palace so the sprite's spells can be grinded up there at the free restore point. More adjustments/display options may be coming for this. Option (default on) to show zero damage when attacks are evaded, to give a better idea of whether you actually hit the hitbox of a boss or not. Add "version=xx.xx" to options string, and a warning message if the pasted options don't match the current version, or don't have a version defined. Import the FF7 Nibelheim theme "Anxious Heart" as a random open world town theme. Additional error checking for options string pasted into window. Legend of Mana-style "No Future" enemy level mode for open world that makes everything a fixed level (99 by default, though using this is not recommended). ![]() Change a map setting of the guy in the wind palace to make it not such a pain in the ass to interact with him. Show damage numbers on the edge of the screen for damage that occurs off screen, so you know how much you dealt to things that fly away. Black out world map as well for open world map blackout option. This will swap spells and stats between characters, and open world logic should account for different characters having different sets of spells. ![]() Add character role selection/randomization for open world. ![]() Reorganization of some options menus to have an additional category layer and do away with windows with 20-30 choices together.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |